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September 09, 2002 - 11:14 AM

You know what I absolutely hate? Absolutely loathe?

When my Sim people go and fall in love and have a baby without me being there watch it all happen. No, they don't wait for me to be sitting down and dictating their lives, they wait until I am gone before deciding to do all this stuff.

On Satuday, SK had to go and do some contract work in town which left me the whole day with nothing to do save clean house and play PC games (and of course, watch the obligatory football match on television - I am a Melbournite after all!). So I spent a couple of hours designing a really nice house with all the fixings and then left my Sims to it. They would either be killed, kill each other or get along famously.

Boy did they get along famously.

I come back from after having lunch and cleaning the bathroom and they're up to 90% liking each other on a daily average, and they're in love permanantly.

While I wasn't watching, they fooled about in the love tub, in the bed, in the hottub in the back yard, got married (as the respectable Sims that they are - I only breed respectable Sims) and were nursing a baby when I sat down at the desk again.

Needless to say, my jaw dropped to the floor!

This has never happened in the year and a bit that I've been a Sim junkie. Never. I've never had two people get married and have kids of their own violition. Fucking brilliant. So Mr and Mrs Ramen now have a young boy called Ralphie.

I had to build him a bungalo out back because there was nowhere to put another room actually adjoined to the house. It looks spiffy though. He has his own little ensuite and bath - how many kids you know have that, eh? He's got a spiffy bed, a toy box, a junglegym, a computer and he likes to play chess. Heh.

Sorry - I know it's just a game, but it's a game that I like playing. I like being Goddess. It's like that when I'm playing Black and White, only not as fun in that game because the controls are really screwy.

Oh, as much as the storyline for The Longest Journey is really cool, it sucks for gameplay. SK bought it for me because he knows I don't like FPS games or RPG or strategy - they piss me off. But the Longest Journey seemed really cool because; 1, you as the character cannot die (always a bonus for me) and 2, it's a puzzle game.

Problem being is that all the dialogue (and there is a shitload of dialogue) really drags the game out, and rather than being really interesting puzzles, it's turned to crap like Dragonriders did and you just run about fetching things for people.

What's the deal Mr Game Makers? Can't you grasp the concept of PUZZLES? A puzzle is not a game of fetch. I miss the puzzle games like Timelapse which was awesome and The 7th Guest/11th Hour. They were brilliant games. Fantastic game play and light on the dialogue. There was just enough to give you hints about the puzzles to start you off (or in the case of T7G, just enough to confuse/scare the shit out of you).

"Blood running down the steps,

Blood right up the hall...

... Hey guests, try not to fall..."

Anyway, on Saturday night I was hit with a virus. The Nimbus thing. I had to get rid of a few folders and delete some stuff I needed, but yeah, consider me pissed off in a big way. Pricks. I should get SK to set up a firewall for me again. However, Norton caught it, and proved yet again that virus software on ones computer - especially when that computer is online damn near permanantly - is vital.

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